Over the last two decades, educational robots have established their
values in helping to provide students with hands on learning
experiences. For example, the
University
of Minnesota had
conducted an experiment in which they used the AIBOs for one of the
lab assignments. The preliminary results from the experiment has
shown that the students were engaged by the robots and enjoyed the
opportunity to see a practical and fun use of the programming
language which is, in this case, Scheme, according to John Chilton
and Maria Gini in their paper titled “Using the AIBOs in a CS1
course.” As the Computer Science department of the University of Minnesota
explores a more personal use of the robots for students in CS1
course, the Parallax Scribbler robot and the programming language
Python have become a candidate for the task. Because of this fact, my
research topic focuses on examining the effects and benefits of
using the Scribbler robots in CS1 course. The result of my research
is a paper reporting about the benefits of using Scribbler robot in a
problem-based learning technique, and some applications suggesting
ways to make use of the Scribbler robots in teaching computing.
* Final Report
* Technical Presentations:
+ Using Scribbler Robots in Introductory Computing Classroom:
Color-Sorting Game.
+ Using Scribbler Robots in Introductory Computing Classroom:
Dancing with the Robots.
* Demonstrations:
+ Color-Sorting Game: Please see Journal/ Week 8
+ Dancing with the Robots: Please see Journal/ Week 9 and 10