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  Over the last two decades, educational robots have established their values in helping to provide students with hands on learning experiences. For example, the University of Minnesota had conducted an experiment in which they used the AIBOs for one of the lab assignments. The preliminary results from the experiment has shown that the students were engaged by the robots and enjoyed the opportunity to see a practical and fun use of the programming language which is, in this case, Scheme,  according to John Chilton and Maria Gini in their paper titled “Using the AIBOs in a CS1 course.” As the Computer Science department of the University of Minnesota explores a more personal use of the robots for students in CS1 course, the Parallax Scribbler robot and the programming language Python have become a candidate for the task. Because of this fact, my research topic focuses on examining the effects and benefits of using the Scribbler robots in CS1 course. The result of my research is a paper reporting about the benefits of using Scribbler robot in a problem-based learning technique, and some applications suggesting ways to make use of the Scribbler robots in teaching computing.

* Final Report

* Technical Presentations:
    + Using Scribbler Robots in Introductory Computing Classroom: Color-Sorting Game.
    + Using Scribbler Robots in Introductory Computing Classroom: Dancing with the Robots.

* Demonstrations:

    + Color-Sorting Game: Please see Journal/ Week 8
    + Dancing with the Robots: Please see Journal/ Week 9 and 10